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Marvel Strike Force - Archangel Death

I created stylized Marvel character modeling and textures with Physically based rending.
Tool: Maya, Zbrush, Substance Painter, Marmoset, Photoshop

Poly count: 22668
Map: Diffuse, Roughness, 
 Metallic, Normal and AO (2048x2048)

Poly count: 22668
Map: Diffuse, Roughness,
Metallic, Normal and AO (2048x2048)

Poly count: 22668
Map: Diffuse, Roughness, 
 Metallic, Normal and AO (2048x2048)

Poly count: 22668
Map: Diffuse, Roughness,
Metallic, Normal and AO (2048x2048)

Poly count: 22668
Map: Diffuse, Roughness, 
 Metallic, Normal and AO (2048x2048)

Poly count: 22668
Map: Diffuse, Roughness,
Metallic, Normal and AO (2048x2048)

Wire frame

Wire frame