WWE Champions: character Game modeling artworks
Batista Polycount 7020 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Bigboss Man Polycount 10426 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Kurt Angle Polycount 8216 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Brock Lesnar (Zombi Version) Polycount 9304 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Kevin Owen (Zombi Version) Polycount 11263 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Shawn Michaels Polycount 17347 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Shawn Michaels Polycount 10780 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Ric Flair Polycount 9185 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Dolph Ziggler Polycount 9421 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Big E Polycount 10467 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)
Doink Polycount 9534 Tool: Zbrush, Maya, 3d coat. Photoshop diffuse, Specular map (1024x1024)